Destiny 2 server downtime has been scheduled for update 184.108.40.206
Destiny 2 servers are down right now as Bungie rolls out hot fix 220.127.116.11. Destiny 2 server maintenance was originally due to end at 11am pacific time today, but has now been extended to 1pm pacific – which is 8pm GMT. No further server maintenance extensions are expected by Destiny 2 fans have been warned that they may be getting Weasel, Bat and Chicken errors.
The official Bungie Help Twitter account alerted Destiny 2 fans to the server maintenance.
The account tweeted: “Destiny 2 maintenance has been extended by 2 hours. Expected completion is now 1:00 PM PDT. No additional downtime is expected; however, players may experience error codes and disconnects during this extension. Please stay tuned for updates.”
The account went on to add: “As maintenance continues, players may encounter WEASEL, BAT, and CHICKEN errors.”
As the Destiny 2 server downtime draws to a close patch notes have also been released for hotfix 18.104.22.168.
The patch notes were revealed in a post online on the official Bungie website. You can read the full note details below…
Destiny 2: Bungie release trailer for ‘Beyond Light’ expansion
DESTINY 2 UPDATE 22.214.171.124 PATCH NOTES
Fixed an issue where players could respawn into the void, instantly bringing an end to their feeble attempts to survive this activity at Master difficulty.
Fixed an issue where “Immune” text appears when players deal damage to the High Celebrant.
Fixed an issue where players would die instantly if they stood in a particular spot of the Quitter’s Well in Tangled Shore.
Fixed an issue that prevented Scan and Heroic VIP patrols from appearing on Europa.
Fixed an issue where players could regenerate infinite Super energy from teammates running through hallways.
Fixed an issue where players would incorrectly receive an “online privileges” dialog when trying to launch specific Battlegrounds activities or the Battlegrounds playlist with a fireteam member who hadn’t unlocked the activity.
Fixed an issue where the Cabal Pyro Flamethrower projectile generated a lot of network usage, leading to strange combatant behaviors within Battlegrounds activities.
Destiny 2 update 126.96.36.199 patch notes have been revealed by Bungie
Fixed an issue where the Prismatic Recaster was not displaying all available engram types on a single page.
Updated Mantle of Battle Harmony to function in PvP.
Grants small amount of super energy when defeating Guardians with weapons matching the damage type of your Super.
Grants small damage bonus when defeating enemies with weapons matching the damage type of your Super while your Super is full, but at a shorter duration than when you defeat combatants in PvE.
Fixed an issue that caused Eyes of Tomorrow to do less damage than intended against yellow bar enemies.
Fixed an issue where Guardians could embrace their darker side and damage their teammates using the Frenzy perk.
Added Unrelenting as a possible perk for THE SWARM Machine Gun.
Removed damage resistance from Shatterdive.
Added a 4s cooldown between activations of Shatterdive.
Decreased Withering Blade damage against players from 90 to 65 damage. PvE damage is unchanged.
Decreased Withering Blade slow stacks applied to players from 60 to 40 stacks. PvE slow stacks are unchanged.
Decreased the target acquisition range of Withering Blade after it impacts a player from 12m to 8m. Range after impacting PvE enemies is unchanged.
Removed AoE freeze against players on Super cast. Will still freeze PvE enemies on cast.
Reduced damage resistance while in Super from 60 percent to 50 percent.
Increased the energy cost of using Shiver Strike while in Glacial Quake from three percent to seven percent Super energy.
Using the combo of a Shiver Strike into a Heavy slam attack will now cost the full Super energy of both the Shiver Strike and the slam (this previously only cost energy for the slam).
Increased downwards velocity applied to Shiver Striking players when they are slowed to more quickly pull them out of the air.
Fixed an issue where Shiver Strike (or Thundercrash) could get the player stuck against soft ceilings in Crucible maps.
Improved tracking of Winter’s Wrath projectiles, now tracking strength decays from its max value over 10s instead of 2.2s.
Increased the size of the Warlock Super projectile’s proximity detonation radius 1.5m – 1.65m.
The proximity detonation now starts at its largest and scales down to 40 percent over time.
Decreased Penumbral Blast damage against players from 80 to 30 damage. PvE damage is unchanged.
Fixed a bug where Iceflare Bolts would continuously try to switch targets.
Increased target acquisition range of Iceflare Bolts by 33 percent.
Increased turning speed of Iceflare Bolts so they can more effectively hit nearby targets.
Decreased the amount of Super energy refunded when cancelling Chaos Reach early.
General Stasis Tuning
Reduced how strongly Duskfield Grenade pulls players inwards, effectively reducing the pull range from 9.5m to ~6m. PvE pull impulse is unchanged.
Reduced the slow stacks applied to players by the grenade detonation from 20 to 10 stacks. Detonation slow stacks are unchanged in PvE.
Reduced the slow stacks applied to players on each tick of the grenade from ten to five stacks. Per-tick slow stacks are unchanged in PvE.
Adjusted the UI presentation of the “Slowed” status to display slow stacks as X/100 instead of X/10, to increase readability when adding slow stack amounts that are fewer than ten.
Reduced crystal shatter damage against players from (85 max, 55min) to (55 max, 25 min). PvE damage is unchanged.
Whisper of Chains
Reduced Whisper of Chains damage resistance bonus while in Super from 25 percent to five percent. Damage resistance when not in Super is unchanged. This only affects damage from other Guardians.
Stasis Fragment Quests
Significantly reduced objective completion values for all Crucible fragment quests.
Bounties and Pursuits
Fixed an issue where players could earn Exotic Cyphers with a full inventory, resulting in the loss of their reward.
Fixed an issue that prevented the “Trash the Thresher” Triumph from completing even when the conditions were met.
Reset raid completion time stat trackers for any player who has exactly five minutes time recorded in the stat tracker.
Fixed an issue that prevented bad luck protection for Eyes of Tomorrow from accumulating properly on accounts where players raided on multiple characters.
Additional details can be found in the This Week at Bungie – 3/18/2021 article.
Fixed issues with the Frozen in Time ornament for the Exotic Pulse Rifle No Time To Explain.
The ornament will no longer display “Exclusive Item” which prevented players from socketing it.
Chosen Seal and Title Requirements
Replaced the “Bound in Memory” Triumph with “All the Scattered Memories” to ensure players who missed a week of playing the Presage activity could earn the seal before the Season ended.